Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Biohacker | Envoy | Evolutionist | Mechanic | Mystic | Nanocyte | Operative | Precog | Solarian | Soldier | Technomancer | Vanguard | Witchwarper
Drone


Main Details | Alternate Class Features | Archetypes | Class Builds | Fighting Styles | Gear Boosts

Gear Boosts

At 3rd level and every 4 levels thereafter, you learn a trick called a gear boost that make you better with a particular type of weapon or armor. Choose from the gear boosts listed below. Some gear boosts require you to reach a certain soldier level to select them; this level is indicated in parentheses after the boost’s name.

Damoritosh's Grip (Ex; 3rd Level)

Source Angels of the Drift #5 pg. 29
You can wield two-handed melee weapons and longarms in one hand. While doing so, the weapon gains the unwieldy weapon property and loses the operative weapon property if it had it. If the weapon was already unwieldy, you take a -2 penalty to attack rolls while wielding it in one hand instead.